Sounds like a beginning of a joke, but nope, that's my new Harn character. After reading Rob's exploits with his last Harn game I asked if I could roll up a Harn character because it sounded like fun. And if was for the first couple of hours. The third hour I was wondering if it was going to make me roll my shoe size and nose hair length. My concept going in was to play a soldier turned priest. In Rob's game you need someone who can fight or you won't last long. My rolls were underwhelming. My soldier ended up being the size of a nine year old, but did have some skills. Then I rolled four times on the (I forget the chart name) chart where you get 2 points to add to attributres but there is a good chance your going to get slammed with something. First two rolls nothing. Next roll, leper. Okay. Hmm. That might be interesting. One more time I tell Rob. Alcoholic. Rob seemed pleased with the combo and I thought this should be cool to play.
I have to say my first experiences with Hard were not fun. This time around it was a lot more enjoyable. Josh and managed to save a village from a big mean rock troll. Took us about an hour and half to collect the information we needed. We weren't sure what we were going to face and I know Harn can kill you with a stub toe. The combat was different and exciting. Any one hit can end you. It added a lot more suspense than subracting hit points and knowing healing surges were there just in case (okay one shot at 4th ed).
The strongest aspect of the game was the depth of the character that allowed me to role-play my drunken, leper priest who used to be a soldier character. I was able to conceal my condition from everyone so far including my Josh whose character fails every awareness roll. There is a depth here that I find lacking in most systems. Granted, it can be tedious and the extensive rules can bog down a game, but overall I am glad I gave Harn a second chance. I'm not sure when we will get another chance to play Harn again, but you can be damn sure I am transfering my character into what ever system I am playing.
D&D never went off the rails
53 minutes ago